Steam Community: Dishonored 2. 04. KarnacaThis letter is found on the ground, next to a rat-eaten guard corpse in the abandoned section of the east wing of the second floor of the Addermire Institute. A thriving business, Emily Kaldwin, Corvo Attano and Billie Lurk can purchase new upgrades, ammunition and gadgets from the shops. 여기에서 엘리베이터에 연결된 케이블을 절단하면 엘리베이터가 지하실에 충돌하게 됩니다. Safe Combination in Mission 1. How do you get to lost and found in the basement? Reach the bottom, and it’s the same as before; climb in the elevator from the open hatch, then walk through the open doors to access the Lost & Found/Basement with the rune. Rune #2. After the chat, grab the. The janitor, Joe Hamilton. Each of th. Hypatia. Accessible by falling onto the rocky ledges facing the sea. Addermire Institute 1F - The first Bone Charm is located in a small rocky ledge found beneath the carriage platform we arrive at to begin the mission. How to get to the basement of the Addermire Institute in Dishonored 2's third level "The Good Doctor". First as you arrive at the Institute, go and t. JustPlainLucas (Topic Creator) 6 years ago #3. Collect four paintings in Karnaca before boarding the carriage to Addermire Institute. Hypatia's office Search Hamilton's quarters Find Vasco Take out the Crown Killer Get back on the Dreadful Wale Special actions Secrets. If you’re looking for a guide to the Dishonored 2 safe combinations, codes to unlock safes and locations of safes then you’ve come to the right place. Addermire Institute Lobby - Once inside the Addermire Institute, Blink or Far Reach up to the second floor where the power to the Wall of Light is, and follow the corridor into an abandoned wing. The Addermire Institute of Infectious Disease, normally called Addermire Institute for short, is a former solarium, converted into a research facility for various diseases, located on an island in Karnaca Bay, south of the Campo Seta Dockyards in Karnaca. You can either use the elevator or your traversal powers to get up there. A way to reach the top is to either use Blink or Far Reach to climb each successive roof, using chimneys to gain more height. Galvani. Abandoned Basement – Found the basement containing Vera Moray's diary. Dearheart, I keep thinking of what you told me. Safe Code Location: In the same room as the safe. But since I didn't even try to attempt going onto the roof without power, I cannot comment on whether it's impossible in this case. You will find the safe near the desk. The Lost and Found is located in the basement of the Addermire Institute. 03. " she leaned forward suddenly, eyes narrowing at him, cold and unwavering, "And I'd be careful with that kind of talk, don't matter how much money. comments sorted by Best Top New Controversial Q&A Add a Comment. Materials for a 1,500 sq. (+15) A Light Pouch is inside an electric cabinet between Elevator 1 and the Assessment Chamber. Find a sink that gives you the "E" to use prompt and just press E. Art; Biography; Business; Children's; Christian; Classics; Comics; Cookbooks; Ebooks; FantasyAnyone know how to get there?I'm currently playing a No Powers run while trying to gather all runes, bonecharms and paintings. Last night I spent 2 and a half hours in the Institute. Move past the open doorway on the right (the main entrance) and follow the path all the way to the. Tina was hired at the Addermire Institute when it was newly opened to the public. Find out what is going on. The Hamilton's Key is the key to the fifth floor of Addermire Institute. to Mindy Blanchard, and she’ll offer to help you find a way inside Addermire Institute. On a small crate beside the head of the bed is a Book – Meagan Foster’s Notebook . . Trivia . All Painting LocationsAnother bone charm is in the basement, in a room adjacent to the one with treasures. "Dropped from Addermire's highest point and take out an enemy below. Exit the cabin and make for the stairs opposite. Option 01: Coldridge Canal. Finding the Black Bone Charm in mission 3I left Addermire having killed a total of 36 people. The Good Doctor / Addermire Institute [] 6 runes total: 1 rune mounted on a plaque on a pillar next to a small table in the guard area by the Dining Hall; 1 rune in the Recuperation area in the Bloodfly nests nearest the elevator shaft; 1 rune in the Lost and Found, with Vera Moray's BelongingsBusiness, Economics, and Finance. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 1 during The Good Doctor, west wing of the Addermire Institute, fourth floor, in the second private room from the end; 1 during The Clockwork Mansion, on the third floor of the first (red) building on the west side of the street after leaving the sewers; 1 during The Royal Conservatory, on the top floor of the booby-trapped building behind. 181. Genres. Release the Hounds! – Let the starving hounds out against the Grand Serkonan Guard. Community content is available under CC BY-NC-SA unless otherwise noted. Mission 4 –. She was proud of her work and cooking meals for the sick. How to get to the basement of the Addermire Institute in Dishonored 2's third level "The Good Doctor". Note that this is missable. Make your way back to the stairs and head down to the lower level. Addermire won't be revisited either, so don't forget any bonecharms/runes or the mission-specific trophy mentioned earlier. Blood Amber Deck Prism Dr. Chapter 4 Safes and Combinations. This Is Not In The OST, So I Recorded It In Game With The Ambient Effects (Quiet) For An Origin. Although. On the crates, you will find a rune. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. Subreddit for the Arkane Studios video games Dishonored, Dishonored 2, and Dishonored: Death of the. Business, Economics, and Finance. 0:00 / 0:54 Dishonored 2 : How to Get to the Basement in Misson 3 (Addermire Institute Rune Location) Help Me. Random The Clockwork Mansion: A safe in Correy Brockburn's apartment in Lower Aventa. Addermire Institute's ground floor in front of the elevator is a great spot for this, especially if you damage the guards a bit beforehand so the bloodflies kill. How to get to the basement of the Addermire Institute in Dishonored 2's third level "The Good Doctor". I know it could be done in the first Dishonored for most runes/charms, but in Dishonored 2 during the Addermire Institute chapter, I tried to see if I could go back to Karnaca from the Addermire Institute and the train. After. How to get to the Addermire Institute Basement. Your next mission, should you choose to accept it, requires you to get to the Addermire. After. Boards. At Addermire Institute, there's a bonecharm at the very top of the tower (the tower I also wanted to get on to get the achievement. If you haven't watched th. Level 1. I was able to get in from the main hall; I don't think it's intended but you can break the planks blocking the door if you aim your sword around the metal parts of the door. Addermire Institute. Dishonored 2 Gameplay Walkthrough of hidden items and locations of Addermire Institue. Check out this guide's. 艾德迈尔传染病研究院(Addermire Institute of Infectious Disease),通常简称为艾德迈尔研究院(Addermire Institute),坐落于Campo Seta码头南部,卡纳卡湾里的一座小岛上。这里曾经是一座日光浴场,后改为研究多种疾病的研究院。亚历珊卓·海芭夏(Alexandria Hypatia)是研究院的首席炼金术师。 研究院在耻辱2. Travel with Corvo to the Addermire Institute, the Clockwork Mansion. Excepting I report to a different fellow now, and he's twice as strict. Hypatia before getting the cure for her and so on. The elevator’s wires may be severed at this point, causing the elevator to tumble into the basement. Keys are important items that can be found throughout the games of the Dishonored franchise and their respective DLCs used to open certain safes, chests, gates, doors, and other miscellaneous items that are locked. Travel to the distant land of Karnaca and experience the spectacular new dark ride based on the game Dishonored 2. The note with the safe codes is at the front desk cash register. Ok, I thought it might have been approachable from the top. Thank you for your attention and interest! comments sorted by Best Top New Controversial Q&A Add a CommentAnyone know how to get there?This painting is found in the Lost & Found storage area in the basement of the Addermire Institute. The safe codes are randomized each playthrough, but their answers are always found in the same locations. Second floor to the right. Plus runes are quasi-useless in no-power playthrough. Although the. Stella Courtois Nov 13, 2016 @ 5:11pm. Safe Contents: Combat Sleep Dart Formula Blueprint, Copper Wire, and. - To find the combination: Look at the. Rune #2. 7k members in the dishonored community. Also, you skip a lot of interesting places when using powers, and it makes getting a kill from a tall place even more satisfying. Before you go to the basement, though, walk outside, remove the oil tank from the arc pylon power supply box on the terrace. Accessible by falling onto the rocky. Hypatia's Key is the key to most of the doors at the Addermire Institute. There are 6 runes total (one outsider shrine included) and 5 bone charms to be collected in Mission 3: The Good Doctor. Safe Location: To the right of the Main Lobby, in a destroyed room on the floor above. Alexandria Hypatia's Office is located on the fourth floor of the Addermire Institute, facing the elevators. Get to the Addermire Institute | Mission 2. Addermire Institute key objectives and items Investigate Sokolov’s Location Disable the Watchtower Investigate the Crown Killer (optional) Eliminate the Crown Killer Sunken Wreck (special. The two Guards patrolling in front of elevator 1 are carrying a Light Pouch and a Pouch. Get a Map of Addermire Institute. Hypatia accidentally created the Crown Killer persona when she tested an experimental serum on herself, and the Duke exploited her by using the. Hypatia’s Key to unlock the door to ‘Recuperation. In this article we’ll detail each safe and its corresponding combination or code. All you have to do is recover a body from the Overseers outpost and deliver it to the basement. Corvo comments how that section has been boarded up longer than the rest of the place and you'll find between 60 and 90 coins in there. In this basement, a bonecharm lies on one. To do so, first enter the past using the Timepiece and. Follow the tracks down, then take the right. Sokolov can be found in the assessment chambers, guarded by a single clockwork soldier. If Hypatia’s condition is cured, she can be found on the Dreadful Wale after the mission. For this to be possible, you'll need to throw a valve into the flooded room in the past, and then use it in the present to stop the leak, enabling you to collect the rune. The Dr. There seems to be only one way that gets close to leading up to it. In Mission 3: The Good Doctor, at the Addermire Institute you will find a Steel Monitor Safe in Vasco's office. Because after playing the game countless times using powers, playing without them is not only refreshing, but an eye opener to how dependent you can be on your powers. 6 Incredible Facts About Pokémon Ultra Sun & Ultra Moon Everyone Forgets When you first enter the main building, take a right and go to the door. Use your Far Reach or Blink to reach the Wall of Light. Addermire Institute Lobby. Hypatia’s Key is the master key of the Addermire Institute, and it opens. I don't think every place in the game is designed to be reachable without powers. Go to Addermire Institute, eliminate the Crown Killer, and search for Anton Sokolov's whereabouts. JustPlainLucas (Topic Creator) 6 years ago #3. Hide the body of the victim in the bushes around. Addermire Institute: Directly under the carriage platform rails at the beginning of the mission, inside a grounded rowboat. #8. Ok, I thought it might have been approachable from the top. If you haven't watched th. Hypatia's office Search Hamilton's quarters Find Vasco Take out the Crown Killer Get back on the Dreadful Wale Special actions Secrets. Unachievable bone charm in no powers run. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. Concept art for the Addermire Institute of Infectious Disease. There's a rune to collect when you. Within the. This is a self protrait of Sokolov. Continue toward the front-right corner of the. Near them is a crank-wheel and a hole in the. Addermire Institute. The Winslow safe’s code is located in the Recuperation Area, which is located in the upper right corner of the. Addermire aims to find those individuals and help them reach their potential in their own way, without the threat of society constantly looming overhead. Take out the two guards looking at a bloodfly infested hole in the wall, and look. Steel Safe – In a large office of the Addermire Institute, you’ll find this safe, and its code is on a desk across the room. Check out this guide's complete map here if you haven't already. One of them was still sitting at the table, the other lay dead on the floor next to it. Go to Addermire Station - Find a way to get to. The passage is on the right. You can get to that one through the Empress' old secret room, which is accessible through a fireplace in one of the hallways. -In the Addermire institute an assistant gets fired, and you can read her journal where she complains about it, in low chaos you find the journal in her empty office, implying she left after cleaning her desk, and in high chaos you find the journal under her hanging body in a bloodfly infested office, as she hung herself after getting fired and. Cheat Code Central Contributor. Captain Foster will ready a skiff to take you to shore - but. Collect four paintings in Karnaca before boarding the carriage to Addermire Institute. Mission 3: The Good Doctor. Docks Watch Tower Basement: Lost and Found First floor: Main Lobby Wall of Light Consultation (east wing) Dining Hall (west wing) Second floor: Disease Treatment Vasco's Lab Vasco's Office Dr. . Art; Biography; Business; Children's; Christian; Classics; Comics; Cookbooks; Ebooks; FantasyGenres. Find your old ally, Anton Sokolov, last seen being carried toward Addermire. 0GHzGPU: EVGA GeForce GTX 1070 SCRAM: Kingston HyperX Fury 2400MHz (2x8GB). Head up the steps, and very shortly a guard will emerge from the stairs heading right. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets Mission 3 Get through the lobby Find Dr. 艾德迈尔传染病研究院(Addermire Institute of Infectious Disease),通常简称为艾德迈尔研究院(Addermire Institute),坐落于Campo Seta码头南部,卡纳卡湾里的一座小岛上。这里曾经是一座日光浴场,后改为研究多种疾病的研究院。亚历珊卓·海芭夏(Alexandria Hypatia)是研究院的首席炼金术师。 研究院在耻辱2. Exit through the left door to the deck, walk to the railing and dive in. 124 likes. Dishonored 2 > General Discussions > Topic Details. 1. Basement. In the hidden basement level, only accessible after breaking the lift cables and climbing down. 5. Dishonored (Comics) Dishonored: The Corroded Man; Dishonored Signature Series GuideHi all, I'm going for the Circle of Life achievement at Addermire (saved game partway through to go back to - can't find any native rats in the area…Meagan Foster & The dreadful Wale. Trivia [] The protagonist may enter the rail carriage and. Exit the cabin and use the internal stairs and climb them to the very top. In mission 2 of Dishonored 2, you’ll find the first Rune in the water left of the Dreadful Whale. Get through the lobby Find Dr. Hypatia's office Search Hamilton's quarters Find Vasco Take out the Crown Killer Get back on the Dreadful Wale Special actions Secrets. The Recuperation area comprises the entire third floor of the west wing of the Addermire Institute. To Emma, Philip, and little Edgar, Things haven't changed much since my last assignment at Addermire. There's the doctor, but she just stays in and does her research. When exiting the elevator, it is accessible via the doorway to the right. Says it will do me good to reflect on my ways and deeds. Edge of the World is the second mission in Dishonored 2, in which Emily Kaldwin or Corvo Attano is tasked with making their way through the streets of Karnaca to Addermire Institute, where they will eliminate the Crown Killer and investigate Anton Sokolov's whereabouts. All you have to do is recover a body from the Overseers outpost and deliver it to the basement. However, whenever I go near the 'lobby' section on the first floor, one of the guards apparently just finds the unconscious body of the civilian who wanted her. Approach the NPC here for a scene. i used the dishonored wiki to find out more of the lore, granny rags went to addermire institute in 1810 due to insanity, corvo kills her in 1832 (this is the year D1 takes place) by destroying the source. Addermire Institute in Minecraft. I don't think every place in the game is designed to be reachable without powers. Register Sign in with: Neoseeker : Guides : Dishonored 2 Walkthrough and Guide : The Good Doctor Dishonored 2 The Good Doctor New Objective: Get a map of Addermire. Abandoned Basement (special action) Release the Hounds! (special action) Three Witnesses (special action) The Counter-Serum (special action) Painting: Duke Abele’s Propositional State;. Inside a small enclave at the top of Addermire's tower, accessible through a vent from the outside. The Institute is visited during the third mission in Dishonored 2. Converted into a research facility for various diseases a. Steam Community: Dishonored 2. . From the balcony, you can also enter the apartment and search it. In Mission 3 - Corvo. Update: Check out the following let's play - the player here uses those notches/panels to climb the shaft. How to get to the basement in the Addermire Institute? I'm on mission 3, the Good Doctor, and I can't find my way to the basement to get a rune in there. is being kept there. To get inside, the elevator cable needs to be cut, causing the. Finding the Addermire Institute Safe Code in Dishonored 2Mission. Talk to the main who is on the stretcher, he will give. It's a strange omission when the whole rest of the game was so carefully constructed, but doesn't take away from how impressive and fun the ability to do no power runs is. Captain Foster will ready a skiff to take you to shore - but. Popular Articles. 1 / 2. Get to the Addermire Institute | Mission 2. Option 1: Sie können die Treppe in den ersten Stock hinaufsteigen und sich dem Aufzug zuwenden, während er sich im Erdgeschoss befindet. At the main entrance to Addermire Institute, in the top right corner of the second floor will be a locked safe. Find evidence of Anton Sokolov's current location. Do not take any of his things. Its seclusion on an. The cities of Dunwall. The Addermire Institute of Infectious Disease, normally called Addermire Institute for short, is a former solarium, converted into a research facility for various diseases, located on an island in Karnaca Bay, south of the Campo Seta Dockyards in Karnaca. Von hier aus können die am Aufzug befestigten Kabel durchtrennt werden, wodurch der Aufzug in den Keller stürzt. Construction of the Wind Corridor in Karnaca. The Recuperation area comprises the entire third floor of the west wing of the Addermire Institute. The safe is located near the desk. At the Addermire Institute, make your way to the top floor of the tower where Dr. Get rid of the guard. Find Vasco. Addermire Institute Map. 2. Loot the Health Elixir, Addermire Solution and Coins at the back of the room and the cabinet near the window for some Grenades and Pistol Ammo before continuing down the hall to the right and. Fixing the bones of your home. įound the basement containing Vera Moray’s diary. While in Dishonored: The Corroded Man it is described as an improvement on both Sokolov's Elixir and Piero's Spiritual Remedy, having the same restorative qualities as the two potions combined, in. This limited edition Certified Art Giclee™ print is part of the official Dishonored 2 fine art collection by Cook & Becker and Bethesda Softworks. If you get rid of the bloodfly infestation in the Recuperation Room you'll be rewarded with a rune. The print is hand-numbered and comes with a Certificate of Authenticity signed by the artist, Piotr Jablonski. One of the guards, shown on the above screenshot, will be facing you with his back - start by eliminating this foe. To get to the lab, you’ll need to leave Dunwall Tower and enter the streets. Stuck, Addermire Institute. A dimly-lit hallway. Hypatia’s office is located on the fourth floor of the Addermire Institute, facing the elevators, while her lab area is on the second floor accessible via the Recuperation area on the third floor. I was wondering if I can go back to old places to collect uncollected resources and runes after I complete the location's chapter. Hypatia in Dishonored 2 by Non-Lethal means (in Mission 3). In the hidden basement level, only accessible after breaking the lift cables and climbing down. The patient area is infested with bloodflies. The most biggest painting I ever paint - Addermire Institute. #1 J'Baadargo Nov 12, 2016 @ 3:41am Originally posted by Winston: in the elevator shaft, cut the elevator cables and you can drop down into the basement. It is the best lead you have for tracking down the "Crown Killer". When the carriage drops you off at Addemire, you'll actually be standing right over the first bonecharm. That made it kinda frustrating to find that a single bone charm, the one on top of Addermire tower, is seemingly impossible to reach without powers. The Blueprint for Folded Galvani Resin can be found in the Palace District. Addermire Institute 3F - On the third floor of the institute, use. I'm Enjoying This Game Very Much!SHAREfactory™Addermire Institute, where the Crown Killer is reportedly hiding out, the player discovers that the Crown Killer is, in fact, the alter ego of Karnaca's Chief Alchemist, Alexandria Hypatia. Cearadeth discovered this jump glitch!9/5/2019, speedrunner Cearadeth uploaded a video of a (new?) Mission 9 skip. The map can be seen on the above screenshot. Each of th. She loved working and helping people. Mission 3: The Good Doctor - Addermire Institute There are five runes, four bonecharms and one Outsider shrine in this section. Get through the lobby Find Dr. Golden timing. Leave out onto the roof, and Blink or Far Reach up to the roofs of the private rooms. This covers all of the Dishonored 2 mission 4 bone cha. -Addermire institute only: Releasing the hounds against the Grand Guard -Any place with bloodflies can generate infinite free kills if you keep luring more people/are creative enough. Hop up onto the carriage stop above Mindy's basement burial ground. Hypatia on the ship to earn the trophy. Vaguely tempted to try a. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. Alexandria Hypatia, who runs the place, should know more. The Addermire Solution is a restorative, invented by Doctor Alexandria Hypatia of the Addermire Institute, that revitalizes the body and mind. Anyone know how to get there?Dishonored 2's Crown Killer assassination mission takes us to the Addermire Institute, a creepy treatment facility on a remote island where the Crown Killer. Follow the hallway until you reach the bedroom at the end. Abandoned Basement – Found the basement containing Vera Moray's diary. I did all of the game so far without being seen (ghost on mission 1 and 2) and the only thing left in mission 3 is the basement rune. You have to get to Addermire Institute and then take the elevator. The first is lenses for the contraption that can be used for bloodless resolution of the Breanna situation; the other item is a note that will allow you to finish the optional task with Byrne. The Outsider (Whales or Whatever) said: [spoilers removed], Jacob said: ** FOR ENTIRE FOLDER NSFW **1 ♠♠ Cethin Ezekiel Orpheus, N. The Rune is on the left . Getting the last Rune is kinda tricky. The passage is on the right. In this basement, a bonecharm lies on one. The Addermire Institute is a lot more compact that the last level, but every bit as complex and labyrinthine. Release the Hounds! – Let the starving hounds out against the Grand Serkonan Guard. YouTube Video Editor. A way to reach the top is to either use Blink or Far Reach to climb each successive roof, using chimneys to gain. certainly gave me a headache. A safe in Vasco's Office [Disease Treatment]. Dishonored 2 has a total of 10 safes to unlock throughout the game. To reach Addermire Institue, take a carriage from Addermire Station. Two bodies are there - scattered around them, are items of total value of around 100 coins. This is probably the only no powers way to do it, at least. Dr Hypatia Key is on the 4th floor of the Addermire Institute. Found during The Good Doctor in Joe Hamilton's quarters at the very top of the central staircase, in the Addermire Institute, or in the cabinet surrounded by the Howler ambush near Aventa Station during The Clockwork Mansion. Addermire aims to find those individuals and help them reach their potential in their own way, without the threat of society constantly looming overhead. Many are only reachable if you have powers. Exit your cabin and take the stairs on the right. Recognizing her talent, Luca Abele forcibly confined her to her workplace, the Addermire Institute. MISSION 3: The Good Doctor Duke Abele’s Propositional State: Right next to the Wall of Light in the room inside the main entrance of the Addermire Institute. You witness Emily’s betrayal, pick to play as either Emily or Corvo, and then proceed to. Contains: Combat Sleep Dart Blueprint, 1 Silver Ingot, Copper Wire. The last time Daud watched the buildings of the Campo Seta Dockyards growing larger as he approached, he was fifteen. Find Addermire Station, and take a carriage to Addermire Institute. My own work plus community generated. Growing up the rest of her years at Addermire, Leila never forgot the gryphon that raised her, and has always loved animals and magical creatures-even the cruel ones, like faeries. When you wake up Locate the black market shop Go through the wall of light Get help from Mindy Get to the Addermire Institute Special actions Secrets. Work starts on the Royal Conservatory in Karnaca. I found. If you don't find the codes, it's possible to go through the numbers 001-002-003---999 it opens automatically when the right number appears so you don't need try open it each number. Safe codes in order of encountering them. As you approach the front door, watch for guards on your left. The mission takes place on an island, inside the Addermire Institute. 5 hours to render the lighting so it actually looks like there's a fluid lol Hope you all enjoy and thank you so much for the love on the Addermire Solution!!!!Having trouble finding that last painting, or getting to that last rune? Not anymore!This diary is found in Vasco's Office, to the immedate left of the safe, in the Disease Treatment wing of the Addermire Institute. Addermire Institute - disease treatment (M03: The Good Doctor). Turn around and look for the gap in the fence. Dishonored 2. (+30) Three Coins of 5 are on the base of one of the pillar in the water basin. Addermire Institute 3F - On the third floor of the institute, use Dr. Something feels off. He was last seen being dragged toward Addermire Institute by the Crown. It all makes sense once you understand there are. In Mission 3: The Good Doctor, at the Addermire Institute you will find a Steel Monitor Safe in Vasco's office. You must complete a series of tasks in order to get there - more on the topic can be found in the Abandoned Basement chapter. Head to the Edge Of The World mission and reach the third floor of the Overseer Outpost. Name: Steel Monitor Safe. My least favourite is probably Addermire Institute. Below, you'll find a comprehensive list of special actions available in the second mission. Anton Sokolov In Subtractive Light: This one is in the basement. He was last seen being dragged toward Addermire Institute by the Crown Killer. Follow your waypoint marker to the next area of the city, and immediately take the first right to find Mindy in a basement. :::::System:::::CPU: Intel i7 7700K 5. Borderlands 3 DLC: Complete List of Epic New Adventures and Loot. Get to Addermire StationIn Addermire Institute take the elevator and go on the second floor. As another alternative, The Addermire Institute provides a means of completing the challenge, by bringing a human to the front of the Institute (near the. Here's how you get under the Addermire Institute to the Basement Rune. Auditorium Solarium there is a rune inside the bloodfly nest nearest the entrance there are a number of Chloroform Bottles in the bathroom area. Hypatia by doing a non-lethal takedown on her (R1 on PS4 / RB on XB1). Part 01: The Addermire Institute; The Clockwork Mansion Part 01: The Dreadful Wale - 2nd Visit; Part 02: Aventa District; Part 03: The Clockwork Mansion; The Royal Conservatory Part 01: Another. When I discovered the abandoned part of the place and the hidden places like above and under the elevator, I was like - this game was made for me - in such a happiness. Doctor Alexandria Hypatia is the chief alchemist of the Institute. Here you’ll need to find the Crownkiller and put an end to their murderous spree. A Guide to get to the Secret Area. Anyone know how to get there?Fearless Fall is an achievement/trophy in Dishonored 2. I found the answer for anyone who need help: If it's the Addermire Institute you climb to the top of the tower using the stairs to get outside and then make use of blink to get onto one of the roofs facing the tower and you should see an entrance you can blink to. The Hamilton’s Key is the entrance to Addermire Institute’s fifth floor. To get the combination for the safe, have a talk to the man you find on the stretcher. This key is also found in a box with a pistol, bullets, and coins in it. You basically need to wait for.